Visual FoxPro DevCon 2001
Event Model
uInit() initializes, Destroy() at end
nException: Form’s DE before form
uError() traps all errors in an object’s code
uActivate() and Deactivate() events on focus
uMouse* on mouse events – up, down, move
uOLE Drag and Drop supported with a series of events
uEvents fire automatically, or when the user chooses – use events to fire code in methods, never methods to call events.