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u |
Init()
initializes, Destroy() at end
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n |
Exception:
Form’s DE before form
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u |
Error()
traps all errors in an object’s code
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u |
Activate()
and Deactivate() events on focus
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u |
Mouse*
on mouse events – up, down, move
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u |
OLE
Drag and Drop supported with a series of
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events
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u |
Events
fire automatically, or when the user
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chooses
– use events to fire code in methods,
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never
methods to call events.
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