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Event Model
Init() initializes, Destroy() at end
- Exception: Form’s DE before form
Error() traps all errors in an object’s code
Activate() and Deactivate() events on focus
Mouse* on mouse events – up, down, move
OLE Drag and Drop supported with a series of events
Events fire automatically, or when the user chooses – use events to fire code in methods, never methods to call events.